Tools & progression

How Licenses Unlock New Repairs in ReStory

Understand why a repair type is locked, where licenses fit into progression, and how to buy them without starving your current jobs of cash.

Direct answer

Licenses are business-progression gates: buying the relevant license expands the repairs and related options your shop can handle. Check the license shop when a new device or repair category remains locked, but buy for an immediate need instead of emptying the list. Current public sources disagree on whether the total is 20 or 21, so no exact total is claimed here.

The short answer

Licenses control how the repair shop expands. When the game introduces a repair type, device, or related business option that you cannot yet use, the license shop is one of the first places to check.

Buy the license that serves a job you expect to perform soon. Do not spend every available coin collecting licenses while an accepted repair still needs a replacement part.

Step by step

1. Identify what is actually locked

Write down the device, repair type, or purchase option that is unavailable. A license can be the gate, but it is not the only possible reason for a blocked job. You may also lack cash, a required part, a tool, or a completed interaction.

2. Open the license shop

The illustrated launch guide shows the license store, and current-version gameplay around the one-hour point shows the purchase flow in use. Match the locked business need with the wording shown in the shop. Use the game’s English label, not a translated guess.

3. Check the cost against active work

Before buying, reserve money for:

  • replacement parts required by accepted jobs;
  • delivery or operating costs you already know are coming;
  • a small buffer for a diagnosis that reveals another missing part.

The best license for your shop is the one that opens useful near-term work without making current work impossible to finish.

4. Buy and confirm the change

After purchase, return to the previously locked area and confirm what changed. This before-and-after check is more reliable than assuming every license unlocks the same number of items or repair categories.

5. Track the long-term achievement separately

Steam’s official achievement list confirms a goal for obtaining all licenses. It does not publish the total. Two current secondary guides disagree—one reports 20 and another reports 21—so the safe launch-build answer is simply to follow the in-game list rather than an external total.

When a license does not fix the block

Check this sequence before treating the situation as a progression bug:

  1. Confirm the correct license appears as owned.
  2. Recheck the job requirements and the relevant shop category.
  3. Confirm the necessary part or tool is available.
  4. Finish any pending delivery or customer conversation.
  5. Compare the symptom with the developer’s current known-issues notice.

A missing license is one possible cause, not a universal explanation for story or shop progression problems.

What not to assume

  • Do not rely on a total of 20 or 21 until the game or developer confirms it.
  • Do not publish a full price table without checking every launch-build shop screen.
  • Do not treat one fixed license order as optimal for every player’s job queue.
  • Do not assume every stuck story event is caused by a missing license.

Sources